Some suggestions for the hardcore mod
Verfasst: 31.07.2012 14:30
So judging by the information that i have gathered from other discussions and topics i think that what i would value most is an hardcore a la New Vegas. Honestly i was extremely dissapointed that Beths did not included one with the Skyrim after New Vegas. I think its even more important for Enderal, because going through all the mods that are out there for Skyrim, checking whether they are compatible, altering them if necessary is a torture which can be avoided i think...by having as dialogue in the beginning whether you d like to activate "Survival mode".
Here are some features which in my opinion could be an addition without major changes to the game, some of these ideas might not be mine, no stealing credits intended
1.) Hunger/Thirst/Sleep
2.) Potions effect over time and not stacking, and more powerfull
3.) real-time inventory access, no world pause
4.)Enviromental hazards
5.)VERY IMPORTANT- give us option to reduce compass markers to our liking, and possibly disable it altogether. I want to find a dungeon, not to be led to it.
6.) Running cost fatigue, and more emphasis on stamina in the fight, like it would differ depending on the time of the day, no unlimited green bars as we have in Skyrim.
I added this features because i think that they are not awfully difficult to implement (i might be wrong) and are taking a lot of know how to implement them yourself as a consumer. Not everybody might like them, so if the decision is given right at the start (like New Vegas), simple yes or no button would be an improvement over anything that is currently present in elder scrolls.
Here are some features which in my opinion could be an addition without major changes to the game, some of these ideas might not be mine, no stealing credits intended
1.) Hunger/Thirst/Sleep
2.) Potions effect over time and not stacking, and more powerfull
3.) real-time inventory access, no world pause
4.)Enviromental hazards
5.)VERY IMPORTANT- give us option to reduce compass markers to our liking, and possibly disable it altogether. I want to find a dungeon, not to be led to it.
6.) Running cost fatigue, and more emphasis on stamina in the fight, like it would differ depending on the time of the day, no unlimited green bars as we have in Skyrim.
I added this features because i think that they are not awfully difficult to implement (i might be wrong) and are taking a lot of know how to implement them yourself as a consumer. Not everybody might like them, so if the decision is given right at the start (like New Vegas), simple yes or no button would be an improvement over anything that is currently present in elder scrolls.