Glider Wind Sounds Remover
Verfasst: 08.10.2010 07:20
A lot of people have experienced problems with the glider that you encounter After riding the glider, the wind sound keeps recurring all over Nehrim, as documented in this thread. When I reached the quest involving the glider, I tested it out, and indeed the (rather annoying) sound played all across Nehrim. Hoxyd says in the same thread that it he's fixed it, but from the patch notes it looks like the fix didn't make it into the recent patches. So my temporary solution until the next patch comes out was to create a small mod that deletes the sounds from the script. You can download it here.
If you're suspicious of downloading things from Megaupload, you can easily make this mod yourself with three minutes and the Construction Set. Simply start up the CS, click File -> Data, place a check next to Nehrim.esm, and click OK (you can check others, but it's unnecessary - and if you do, make sure that you don't set anything as the Active File, or you'll edit it instead of creating a new mod). Some message will pop up while it's loading, just click "Yes to all". Then click Gameplay -> Edit Scripts and open NQGer02Gleiterscn (001F0396). Scroll down to the very bottom and about 15 lines up there should be three lines that say the following:
PlaySound ambdungeonwindlp03
PlaySound ambdungeonwindlp02
PlaySound AASeil01
Delete these lines, save the script, click File -> Save, and name the mod and VOILA! Your very own glider wind sounds remover.
Note: If you've already used the glider, this will not fix the sounds in your game. You probably can get the sound to go away by clicking Miscellaneous -> Sound in the Object Window of the CS, right-clicking and selecting edit on ambdungeonwindlp03 and ambdungeonwindlp02, and unselecting "Loop" - as arvisrend says in the linked thread, the problem is that sounds are either looping or one-time only, and they need the sound to loop for this quest but stop afterwards (AASeil01 is set not to loop by default). I haven't tried this, but I can't think of any reason it wouldn't work.
If you're suspicious of downloading things from Megaupload, you can easily make this mod yourself with three minutes and the Construction Set. Simply start up the CS, click File -> Data, place a check next to Nehrim.esm, and click OK (you can check others, but it's unnecessary - and if you do, make sure that you don't set anything as the Active File, or you'll edit it instead of creating a new mod). Some message will pop up while it's loading, just click "Yes to all". Then click Gameplay -> Edit Scripts and open NQGer02Gleiterscn (001F0396). Scroll down to the very bottom and about 15 lines up there should be three lines that say the following:
PlaySound ambdungeonwindlp03
PlaySound ambdungeonwindlp02
PlaySound AASeil01
Delete these lines, save the script, click File -> Save, and name the mod and VOILA! Your very own glider wind sounds remover.
Note: If you've already used the glider, this will not fix the sounds in your game. You probably can get the sound to go away by clicking Miscellaneous -> Sound in the Object Window of the CS, right-clicking and selecting edit on ambdungeonwindlp03 and ambdungeonwindlp02, and unselecting "Loop" - as arvisrend says in the linked thread, the problem is that sounds are either looping or one-time only, and they need the sound to loop for this quest but stop afterwards (AASeil01 is set not to loop by default). I haven't tried this, but I can't think of any reason it wouldn't work.